

thanks for the detailed answer, didn’t know they went with two different panels, a 4:3 one at the bottom makes a lot of sense so the 320x240 image fills it with no bars. sorry for the late reply lol
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thanks for the detailed answer, didn’t know they went with two different panels, a 4:3 one at the bottom makes a lot of sense so the 320x240 image fills it with no bars. sorry for the late reply lol


nice touch interviewing the emulator devs instead of just running benchmarks. One question: on the 3DS the top screen is 400x240 and the bottom one 320x240, so they differ in width. Does the duo use two identical panels and letterbox the bottom image, or do the emulators handle it some other way?


Worth remembering that most of that list predates EA. Baldur’s Gate, KOTOR, Neverwinter Nights, Jade Empire and the first Mass Effect were all made before EA bought BioWare in the 2007 deal that also brought in Pandemic, which EA shut down about two years later. The EA years are mostly the later Dragon Age and Mass Effect games, Anthem and Veilguard.
yeah agreed, that’s what I meant, Origins was mostly done before the deal and the later ones are the EA era