• tedcurran@lemmy.world
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    2 days ago

    I just got Sektori and it’s gripped my mind completely. It’s developed by a former Housemarque dev and it shows – balls to the wall action, kaleidoscopic visuals, and excellent roguelike mechanics. Lots of play modes to choose from, lots of run variety.

    I also gotta plug Denshattack for those who don’t know. The concept is crazy - Tony Hawk style skateboard tricks with railway trains on roller coaster tracks across Japan - but it’s absolute frenzied fun. I can’t describe it but if you watch a video of it you’ll know if it’s for you. It’s constantly full of surprises and the mechanical fundamentals of the game are just so refined and perfect.

    Both of these games make me feel like they’re tuning my nervous system, sharpening my reflexes, and challenging me to make sense of a chaotic visual field. It turns out I really like that feeling, and it’s what made Returnal my #1 favorite game of all time.

    Another like this that I’m getting into is RoboQuest. Fast fun fps roguelite with lots of guns, lots of action, and great comic book inspired graphics. This one is a bit older and can usually be found on sale but it’s a lot of fun.

    A quieter, slower one (for after the three above have wrung out my brain) is Klei’s phenomenal Mark of the Ninja. It’s a tactical stealth game where you’re a ninja methodically clearing rooms of bad guys. Each room is a thinky puzzle of how to use your limited tools and abilities creatively to neutralize all the enemies and progress. Excellent art style and animation. Expect to try, fail, and try again - the game will patiently wait with you as you figure out how to gracefully ascend each level.

  • BruisedMoose@piefed.social
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    8 days ago

    Making my way through Professor Layton and the Curious Village. I finally took a little time to set up MelonDS on my RP6 in a way that works for me.