• 8 Posts
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Joined 2 years ago
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Cake day: April 2nd, 2025

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  • I played in Preludes (early access) until a month or two ago.

    • It generally looked good, and some of the environments were downright beautiful.
    • Some areas were unreasonably dark, making it difficult to see enemies standing a few steps away.
    • Music was pretty good.
    • Weapon variety seemed good, but I can’t say for sure. (I spent most of my time with bow and dagger, so I didn’t get much experience with the others.)
    • Combat was decent.
    • Character builds involved a bunch of different systems that were not explained, but could be learned from the forums or through experimentation.
    • Quests and dungeons were a little buggy, but not so much as to make the game unplayable.
    • Enemies in the main map quickly became tedious. Most of them were the same, and they constantly got in the way while I was trying to go somewhere.
    • Fast travel uses per day were limited.
    • Foot travel barriers (mainly walls and mountains) made traversing the map needlessly annoying.
    • The main trader and leader of one of the factions constantly sneezed in my face.
    • The trader’s mini-game was interesting, but without rewards, pointless.
    • The focus on nature was a nice change of pace.
    • Story and NPCs were very shallow.


  • I recently started using Amethyst Mod Manager with a collection of 2000 Skyrim mods. Its UI and operating procedures are a bit different to what I’ve used before, but since figuring out the basics, it has been working pretty well.

    • It feels a little bulky, but not outrageously so. I’m not sure how much of that is from being an AppImage, or whether AI-generated code has anything to do with it. Whatever the cause, it feels lighter than Mod Organizer 2 and every Electron app I’ve ever seen.
    • It offers three ways of installing mods: hard links, symlinks, and some kind of virtual filesystem. (Maybe overlayfs?) I like having the choice. I also like that installing with links means the mod manager only has to run when changing the mod setup (not when playing) which avoids game launch lag and leaves more RAM free for the game.
    • The developer seems pretty active and responsive.

    https://github.com/ChrisDKN/Amethyst-Mod-Manager